
Azurewrath
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This unique also exists as a Talisman charmView item form →
On this page
Current overview
The current snapshot, acquisition route, and observed build coverage at a glance.
- Current season
- S15
- Quality
- Unique
- Class
- 巫师, 德鲁伊, 野蛮人, 游侠, 死灵法师, 圣骑士, 术士
- Slot
- 剑
- Build adoption
- 7.3%
- Observed builds
- 16 / 220
Drop Sources
It also drops anywhere in the world; the bosses below are target drops with a higher chance.
Build Usage
Representative S15 builds. Open the rankings for the complete result set.
- BuildClassSkill barSources
- Lightning Storm DruidDruid





3Sources - Penetrating Shot RogueRogue





3Sources - Rain Of Arrows RogueRogue





3Sources - Whirlwind BarbarianBarbarian





3Sources - Barrage RogueRogue





2Sources - Dash RogueRogue





2Sources - Flurry RogueRogue





2Sources - Heartseeker RogueRogue





2Sources - Rapid Fire RogueRogue





2Sources - Cold Barrage RogueRogue





1Sources
Talisman Charm Form
The same unique converted into a Talisman charm: its effects, set bonuses, and per-season changes.
- After Freeze expires, enemies take [120 - 150]% of the damage you dealt to them while Frozen.
Season specification comparison
Verified snapshots are arranged newest first for direct comparison.
| Season | Rarity and type | Content | Primary effect |
|---|---|---|---|
| S15 | Unique · Charm | 1 entries | After Freeze expires, enemies take [120 - 150]% of the damage you dealt to them while Frozen. |
| S14 | Unique · Charm | 1 entries | After Freeze expires, enemies explode for [100 - 120]% of the damage you dealt to them while Frozen. |
Build adoption and version activity
Share of collected builds that use Azurewrath. Sample sizes are shown for every season.
- Current adoption
- 7.3%
- Current sample
- 16 / 220
- Observed change
- +3.2 pp
- Official events
- 12
Collection coverage differs by season. This is an observed site sample, not a global usage rate.
| Season | Used builds | Collected builds | Rate |
|---|---|---|---|
| S15 | 16 | 220 | 7.3% |
| S14 | 18 | 254 | 7.1% |
| S13 | 6 | 145 | 4.1% |
Patch History
Only verified changes with a traceable source are included.
- SEASONS15
Azurewrath changed the following attribute.
- Damage
- Before
100-120%After120-150%
- SEASONS14
Guaranteed Affix 1: Weapon Damage Guaranteed Affix 2: Maximum Life
Fixed an issue where Azurewrath’s effect could fail to trigger when enemies were Frozen under certain conditions.
- SEASONS10
Fixed an issue where Lucky Hit affixes for applying bonus damage—such as from Azurewrath—granted additional damage scaling with attack speed.
Fixed an issue where the effects of Azurewrath and Hail of Verglass did not function together as intended.
- SEASONS8
Azurewrath changed the following attribute.
- Unique Power
- Before
Lucky Hit: Up to a 20% chance to Freeze enemies for 2 seconds and deal Cold damage to them.AfterYour Casts with this weapon apply Vulnerable for 3 seconds and Chill enemies for 10-30%.
- SEASONS5
Sorcerers can now use 1-Handed Swords and 1-Handed Maces. This includes Azurewrath and Doombringer being usable for Sorcerers.
Fixed an issue where Azurewrath did not Freeze enemies or deal Cold damage when equipped by a Druid or Sorcerer.
- SEASONS4
Azurewrath changed the following attribute.
- Damage dealt when Freezing enemies
- Before
2.0-3.0After3.0-4.5
- SEASONS2
Non-Physical Damage affix increased by 120%.
- SEASONS1
Developer’s Note: The Azurewrath and Fleshrender Unique Items have flat damage effects, which scale with power. For example, at 820 Item Power, Azurewrath deals between 3359-6718 damage.
Azurewrath (Unique Sword): Lucky Hit - Your Core Skills have up to a 20% chance to Freeze enemies for 3 seconds and deal 0.75-1.5 Cold damage to them.
Data sources
Versioned sources used to verify this page.
- Diablo IV Patch Notes (1.0 - 1.2)Blizzard Entertainment
- Diablo IV Patch Notes (1.3 - 1.5)Blizzard Entertainment
- Diablo IV 1.5.0 Patch NotesBlizzard Entertainment
- Diablo IV Patch Notes (2.2)Blizzard Entertainment
- Diablo IV Patch Notes (2.4)Blizzard Entertainment
- Diablo IV Patch Notes (3.1)Blizzard Entertainment
- The 3.2.0 PTR: What You Need to KnowBlizzard Entertainment
Data coverage
Verified seasons, official changes, and observed build samples.
- First observed
- S13
- Sources
- 7
- S15Currentsnapshot1 changes16/220 builds
- S14snapshot2 changes18/254 builds
- S13snapshot6/145 builds
- S102 changes
- S81 changes
- S52 changes
- S41 changes
- S21 changes
- S12 changes
S15 Blue Posts
- Chat issues / profanity filter
我们刚刚为此推送了一个修复,重新登录游戏后,你现在应该能在聊天中看到消息了。
- March of the Goblins - END?
我们了解到,哥布林大行军(March of the Goblins)活动比计划提前结束,声望面板已不再可用。感谢大家如此迅速地反馈此问题。 团队正在调查原因。一旦有更多细节,我们会跟进。
- 3.2.4 Build #74043 (All Platforms) — October 28, 2026
大罪魔王的裂片堆疊上限從 1 枚提高至 99 枚。 進行多項穩定性、視覺與使用者介面改善。
- March of Goblins
<3 祝大家都能出到所有 GA、所有想要的淬炼暴击,并且你的 BIS 掉落能命中你需要的全部词缀。
Site update log
- S15 affix demand refreshed: 4,053 samples with per-class affix priorities recalculated; tuning prism pools and the loot filter dictionary were re-signed in the same batch.
- S15 wrap-up data refresh: 15 new builds and 20 new Tower runs. The 20 runes removed this season stay in the codex and search, marked "Unavailable this season", and the dual-rune meta now counts only combinations that are still socketable this season.
- New Tuning Prism affix pool page: see exactly which affixes each of the six Horadric Cube tuning prisms can roll — search affixes, filter by prism, or reverse-look-up which prism rolls a given affix. Tempering rows in the affix table now label their prisms too.
Season status
- Current season
- S15 Hell's Legacy
- Estimated window
- Next season
- S16Date not announced
Season end date is an estimate until Blizzard confirms it.

