While Fortified, you deal [45 - 65]%[x] increased damage.
Diablo 4 Season 14 Legendary Aspects | Aspect Codex | Latest Season
Browse legendary aspects by type, class, and effect text, while keeping the default sort based on current build heat.
- Aspects
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Aspect Codex
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Your maximum Resolve is increased by 2 and you gain [2.5 - 4]% Damage Reduction per Resolve.
While wielding a Two-Handed Weapon, gain [30 - 40]% Damage Reduction.
Deal [40 - 60]%[x] increased damage while you have a Barrier active.
Basic Skills grant [20 - 30]% Damage Reduction for 4 seconds.
You gain [20.0 - 30.0]% Damage Reduction, and Poisoned enemies deal 15% less damage to you.
Your Damage over Time grants you [1.0 - 1.5]% Damage Reduction for 2 seconds, stacking up to 30 times.
Skills deal up to [40 - 60]%[x] increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Lucky Hit: Up to a [30.0 - 40.0]% chance for your Skills to inflict Vampiric Curse on enemies. Enemies afflicted with Vampiric Curse are also Vulnerable.
Vampiric Curse's stored souls deal [40.0 - 60.0]% increased damage.
You gain [100 - 150]%[+] Total Armor, but your Evade has 100% increased Cooldown.
You have 50%[+] increased Crowd Control Duration. While enemies are Unstoppable, you deal [30 - 50]%[x] increased damage to them.
Gain increased Critical Strike Damage equal to [40 - 60]%[x] of your Block Chance. Blocking doubles this bonus for 10 seconds.
While using a One-Handed weapon, your Attack Speed is increased by [30 - 50]%[+].
Damaging an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining [40 - 60]%[x] Basic Skill damage and 15% Movement Speed for 10 seconds.
Cold damage deals [30 - 45]%[x] increased damage to Chilled enemies, this bonus is tripled against Frozen enemies.
Cold damage is increased by [15.0 - 20.0]% and makes enemies Vulnerable for 4 seconds.
Cast Core Skill damage reduces the Cooldown of one of your Skills by [0.7 - 1.0] second.
Gain [2.0 - 3.0]%[+] Block Chance per Resolve stack.
Your Maximum Overpower is increased by [2 - 4] while you are Fortified.
While above 50 Primary Resource, deal [15.0 - 20.0]%[x] increased damage and gain Berserking, but lose 3 Primary Resource Regeneration.
Casting an Ultimate Skill increases your damage by [35 - 55]%[x] for 8 seconds. Gain 2 additional Ultimate Skill Ranks.
You deal [40 - 55]%[x] increased damage to Vulnerable enemies, and [15 - 20]%[x] increased damage to Knocked Down enemies.
While you have an equal number of Frost, Pyromancy, and Shock Skills equipped, you deal [80.0 - 120.0]% increased damage.
Gain 1 Overpower stack each time you swap weapons. You deal [15.5 - 20.5]%[x] increased damage while you have Overpower.
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