
Beastfall Boots
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This unique also exists as a Talisman charmView item form →
On this page
Current overview
The current snapshot, acquisition route, and observed build coverage at a glance.
- Current season
- S15
- Quality
- Unique
- Class
- Rogue
- Slot
- Boots
- Build adoption
- 1.8%
- Observed builds
- 4 / 220
Drop Sources
It also drops anywhere in the world; the bosses below are target drops with a higher chance.
Build Usage
Representative S15 builds. Open the rankings for the complete result set.
- BuildClassSkill barSources
- Death Trap RogueRogue





3Sources - Rain Of Arrows RogueRogue





3Sources - Cold Rain Of Arrows RogueRogue





1Sources - Poison Rain Of Arrows RogueRogue





1Sources
Talisman Charm Form
The same unique converted into a Talisman charm: its effects, set bonuses, and per-season changes.
- When you Cast a non-Channeled Ultimate Skill, it Consumes all of your Energy and deals [0.60 - 0.75]%[x] increased damage per Energy Consumed.
- Using a Cooldown restores 25 Energy.
Season specification comparison
Verified snapshots are arranged newest first for direct comparison.
| Season | Rarity and type | Content | Primary effect |
|---|---|---|---|
| S15 | Unique · Charm | 2 entries | When you Cast a non-Channeled Ultimate Skill, it Consumes all of your Energy and deals [0.60 - 0.75]%[x] increased damage per Energy Consumed. |
| S14 | Unique · Charm | 2 entries | When you Cast a non-Channeled Ultimate Skill, it Consumes all of your Energy and deals [0.60 - 0.75]%[x] increased damage per Energy Consumed. |
Build adoption and version activity
Share of collected builds that use Beastfall Boots. Sample sizes are shown for every season.
- Current adoption
- 1.8%
- Current sample
- 4 / 220
- Observed change
- +0.4 pp
- Official events
- 10
Collection coverage differs by season. This is an observed site sample, not a global usage rate.
| Season | Used builds | Collected builds | Rate |
|---|---|---|---|
| S15 | 4 | 220 | 1.8% |
| S14 | 2 | 254 | 0.8% |
| S13 | 2 | 145 | 1.4% |
Patch History
Only verified changes with a traceable source are included.
- SEASONS14
Fixed an issue where the expected amount of Ultimate Skill cooldown reduction wouldn't be applied when using Beastfall Boots and having Preparation selected.
Fixed an issue where Beastfall Boots did not correctly reduce Ultimate cooldown when using the Preparation specialization after spending Energy.
Guaranteed Affix 1: Primary Core Stat Guaranteed Affix 2: Maximum Resource
- SEASONS11
Now can only consume up to 500 Energy.
Reverted Energy cap from PTR.
- SEASONS9
Fixed an issue where Preparation would sometimes apply the incorrect amount of Cooldown Reduction when combined with other effects such as from Beastfall Boots.
- SEASONS8
Fixed an issue where using Imbued Skills or any Basic Skill with the Coldclip Aspect always counted as using a Cooldown for Beastfall Boots.
Fixed an issue where Beastfall Boots would not empower Trap Skills when they were also Core Skills due to Scoundrel's Leathers.
- SEASONS4
Beastfall Boots changed the following 2 attributes.
- Damage bonus
- Before
.5-1.5% per Energy consumedAfter.25-.75% - Energy restored from using a Cooldown
- Before
5After15
- SEASONS3
When you cast an Ultimate skill, your next Core skill consumes all of your energy and deals 0.5–1.5% increased damage per Energy consumed. Using a Cooldown restores 5 energy. Resistant Assailant's Aspect – Defensive Breaking Concealment grants +10% Resistance and Maximum Resist to all elements for 4 seconds. Killing an Elite enemy reduces Concealment's cooldown by 6–10 seconds. Skills
Data sources
Versioned sources used to verify this page.
- Diablo IV Patch Notes (1.3 - 1.5)Blizzard Entertainment
- Diablo IV Patch Notes (2.2)Blizzard Entertainment
- Diablo IV Patch Notes (2.3)Blizzard Entertainment
- Diablo IV Patch Notes (2.5)Blizzard Entertainment
- Diablo IV Patch Notes (3.1)Blizzard Entertainment
Data coverage
Verified seasons, official changes, and observed build samples.
- First observed
- S13
- Sources
- 5
- S15Currentsnapshot4/220 builds
- S14snapshot3 changes2/254 builds
- S13snapshot2/145 builds
- S112 changes
- S91 changes
- S82 changes
- S41 changes
- S31 changes
S15 Blue Posts
- Chat issues / profanity filter
我们刚刚为此推送了一个修复,重新登录游戏后,你现在应该能在聊天中看到消息了。
- March of the Goblins - END?
我们了解到,哥布林大行军(March of the Goblins)活动比计划提前结束,声望面板已不再可用。感谢大家如此迅速地反馈此问题。 团队正在调查原因。一旦有更多细节,我们会跟进。
- 3.2.4 Build #74043 (All Platforms) — October 28, 2026
大罪魔王的裂片堆疊上限從 1 枚提高至 99 枚。 進行多項穩定性、視覺與使用者介面改善。
- March of Goblins
<3 祝大家都能出到所有 GA、所有想要的淬炼暴击,并且你的 BIS 掉落能命中你需要的全部词缀。
Site update log
- S15 affix demand refreshed: 4,053 samples with per-class affix priorities recalculated; tuning prism pools and the loot filter dictionary were re-signed in the same batch.
- S15 wrap-up data refresh: 15 new builds and 20 new Tower runs. The 20 runes removed this season stay in the codex and search, marked "Unavailable this season", and the dual-rune meta now counts only combinations that are still socketable this season.
- New Tuning Prism affix pool page: see exactly which affixes each of the six Horadric Cube tuning prisms can roll — search affixes, filter by prism, or reverse-look-up which prism rolls a given affix. Tempering rows in the affix table now label their prisms too.
Season status
- Current season
- S15 Hell's Legacy
- Estimated window
- Next season
- S16Date not announced
Season end date is an estimate until Blizzard confirms it.

