
Melted Heart of Selig
Subscribe to DiabloS Updates
Enable browser notifications to stay updated on new seasons and critical loot filter changes without checking manually.
- Season launch dates, countdowns, and meta build tier lists
- Loot filter major rule updates and emergency patch fixes
- Official patch note highlights and balance mechanics
- No commercial ads, sponsorships, or promotions
- No unrelated content outside of Diablo
- No spamming. Skipping notifications does not affect website access.
Note: Android & desktop browsers support direct subscription. iOS users must first "Add to Home Screen" via Safari.

This unique also exists as a Talisman charmView item form →
On this page
Current overview
The current snapshot, acquisition route, and observed build coverage at a glance.
- Current season
- S15
- Quality
- Mythic Unique
- Class
- General
- Slot
- Amulet
- Build adoption
- 10.5%
- Observed builds
- 23 / 220
Drop Sources
- Route
- Shared Mythic Pool
- Detail
- Shared Mythic Unique pool across endgame bosses
No dedicated Boss drop has been recorded for the current season.
Open Boss loot matrixBuild Usage
Representative S15 builds. Open the rankings for the complete result set.
- BuildClassSkill barSources
- Blazing Scream WarlockWarlock





4Sources - Speed Farm Bone Spirit NecromancerNecromancer





4Sources - Death Trap RogueRogue





3Sources - Hammer of the Ancients BarbarianBarbarian





3Sources - Mighty Throw BarbarianBarbarian





3Sources - Rain Of Arrows RogueRogue





3Sources - Whirlwind BarbarianBarbarian





3Sources - Charge BarbarianBarbarian





2Sources - Deathblow BarbarianBarbarian





2Sources - Hell Fracture WarlockWarlock





2Sources
Talisman Charm Form
The same unique converted into a Talisman charm: its effects, set bonuses, and per-season changes.
- Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced.
- Your Primary Resource is increased by 100% but your Maximum Life is reduced by 75%.
Season specification comparison
Verified snapshots are arranged newest first for direct comparison.
| Season | Rarity and type | Content | Primary effect |
|---|---|---|---|
| S15 | Mythic · Charm | 2 entries | Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. |
| S14 | Mythic · Charm | 2 entries | Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. |
Build adoption and version activity
Share of collected builds that use Melted Heart of Selig. Sample sizes are shown for every season.
- Current adoption
- 10.5%
- Current sample
- 23 / 220
- Observed change
- -4.7 pp
- Official events
- 7
Collection coverage differs by season. This is an observed site sample, not a global usage rate.
| Season | Used builds | Collected builds | Rate |
|---|---|---|---|
| S15 | 23 | 220 | 10.5% |
| S14 | 2 | 254 | 0.8% |
| S13 | 22 | 145 | 15.2% |
Patch History
Only verified changes with a traceable source are included.
- SEASONS14
Guaranteed Affix 1: Primary Core Stat Guaranteed Affix 2: Resource Generation
Fixed an issue where Barbarian's could become effectively invulnerable when using Melted Heart of Selig and building around it in a certain way.
Iconic Mythics such as Melted Heart of Selig or Ring of the Starless have become "must-have" in many endgame builds, making other Uniques or Legendary Aspects unable to compete for these slots. The combination of powerful Aspects with a predetermined set of strong Affixes on Iconic Mythics was difficult to beat for many builds; indeed, some builds were created around these items in mind.
- SEASONS11
Primary resource generation reduced to 50%. Previous (PTR): Each point in your Primary Stat increases your Primary Resource by 3% but you have 75% reduced life. Any damage you would take is dealt to your Primary Resource before your life. If you have not taken damage in 6 seconds, your Resource regenerates to full over 3 seconds. Now: Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. Your Primary Resource is doubled but Maximum Life is reduced by 75%. Developer’s Note: To reduce the number of required caps in the game, we adjusted this effect. This now grants less Primary Resource, but should provide roughly as much durability as before.
Melted Heart of Selig changed the following 2 attributes.
- Unique Power
- Before
Gain 60 Maximum Resource. When taking damage, 75% is Drained as 2 Resource for every 1% of Maximum Life you would have lost.AfterDamage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. Your Primary Resource is doubled but Maximum Life is reduced by 75%. Each point in your Primary Stat increases your Primary Resource by 3%[+] but you have 75% reduced life. Any damage you would take is dealt to your Primary Resource before your life. If you have not taken damage in 6 seconds, your Resource regenerates to full over 3 seconds. - Resource Generation
- Before
15%After50% 100%
- SEASONS3
All Stats increased to 2x normal value. Core Skill Damage changed to Movement Speed. Damage While Healthy increased to 3x normal value. Unique Power Changed
- SEASONS2
Fixed an issue where the resource draining effect from Melted Heart of Selig could cause performance issues in PvP.
Data sources
Versioned sources used to verify this page.
- Diablo IV Patch Notes (1.0 - 1.2)Blizzard Entertainment
- Diablo IV Patch Notes (1.3 - 1.5)Blizzard Entertainment
- Diablo IV Patch Notes (2.5)Blizzard Entertainment
- Diablo IV Patch Notes (3.1)Blizzard Entertainment
- Hunt the Death Cult in Season of Death AwakeningBlizzard Entertainment
- Diablo IV client data, Build 42942Lothrik
Data coverage
Verified seasons, official changes, and observed build samples.
- First observed
- S0
- Sources
- 6
- S15Currentsnapshot23/220 builds
- S14snapshot3 changes2/254 builds
- S13snapshot22/145 builds
- S112 changes
- S31 changes
- S21 changes
- S0snapshot
S15 Blue Posts
- Chat issues / profanity filter
我们刚刚为此推送了一个修复,重新登录游戏后,你现在应该能在聊天中看到消息了。
- March of the Goblins - END?
我们了解到,哥布林大行军(March of the Goblins)活动比计划提前结束,声望面板已不再可用。感谢大家如此迅速地反馈此问题。 团队正在调查原因。一旦有更多细节,我们会跟进。
- 3.2.4 Build #74043 (All Platforms) — October 28, 2026
大罪魔王的裂片堆疊上限從 1 枚提高至 99 枚。 進行多項穩定性、視覺與使用者介面改善。
- March of Goblins
<3 祝大家都能出到所有 GA、所有想要的淬炼暴击,并且你的 BIS 掉落能命中你需要的全部词缀。
Site update log
- S15 affix demand refreshed: 4,053 samples with per-class affix priorities recalculated; tuning prism pools and the loot filter dictionary were re-signed in the same batch.
- S15 wrap-up data refresh: 15 new builds and 20 new Tower runs. The 20 runes removed this season stay in the codex and search, marked "Unavailable this season", and the dual-rune meta now counts only combinations that are still socketable this season.
- New Tuning Prism affix pool page: see exactly which affixes each of the six Horadric Cube tuning prisms can roll — search affixes, filter by prism, or reverse-look-up which prism rolls a given affix. Tempering rows in the affix table now label their prisms too.
Season status
- Current season
- S15 Hell's Legacy
- Estimated window
- Next season
- S16Date not announced
Season end date is an estimate until Blizzard confirms it.

