
"Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe." - Last words of Master Selig
塞利格的溶解之心 · General · Mythic Unique Amulet. Current S14 data.

"Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe." - Last words of Master Selig
The current snapshot, acquisition route, and observed build coverage at a glance.
Verified seasons, official changes, and observed build samples.
Representative S14 builds. Open the rankings for the complete result set.
Items frequently observed in the same builds.
Share of collected builds that use Melted Heart of Selig. Sample sizes are shown for every season.
Collection coverage differs by season. This is an observed site sample, not a global usage rate.
| Season | Used builds | Collected builds | Rate |
|---|---|---|---|
| S14 | 2 | 216 | 0.9% |
| S13 | 22 | 145 | 15.2% |
Only verified changes with a traceable source are included.
Guaranteed Affix 1: Primary Core Stat Guaranteed Affix 2: Resource Generation
Fixed an issue where Barbarian's could become effectively invulnerable when using Melted Heart of Selig and building around it in a certain way.
Iconic Mythics such as Melted Heart of Selig or Ring of the Starless have become "must-have" in many endgame builds, making other Uniques or Legendary Aspects unable to compete for these slots. The combination of powerful Aspects with a predetermined set of strong Affixes on Iconic Mythics was difficult to beat for many builds; indeed, some builds were created around these items in mind.
Primary resource generation reduced to 50%. Previous (PTR): Each point in your Primary Stat increases your Primary Resource by 3% but you have 75% reduced life. Any damage you would take is dealt to your Primary Resource before your life. If you have not taken damage in 6 seconds, your Resource regenerates to full over 3 seconds. Now: Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. Your Primary Resource is doubled but Maximum Life is reduced by 75%. Developer’s Note: To reduce the number of required caps in the game, we adjusted this effect. This now grants less Primary Resource, but should provide roughly as much durability as before.
Melted Heart of Selig changed the following 2 attributes.
All Stats increased to 2x normal value. Core Skill Damage changed to Movement Speed. Damage While Healthy increased to 3x normal value. Unique Power Changed
Fixed an issue where the resource draining effect from Melted Heart of Selig could cause performance issues in PvP.