Melted Heart of Selig

塞利格的溶解之心 · General · Mythic Unique Amulet. Current S14 data.

Melted Heart of Selig塞利格的溶解之心
Melted Heart of Selig
Mythic Unique · Amulet
157 All Resist
20.0% Resource Generation
Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. Your Primary Resource is doubled but Maximum Life is reduced by 75%.

"Do not allow your passions to become obsessions. Fuel the fire that burns within you, but it is madness to allow yourself to become ash to please an uncaring universe." - Last words of Master Selig

Current overview

The current snapshot, acquisition route, and observed build coverage at a glance.

Current season
S14
Quality
Mythic Unique
Class
General
Slot
Amulet
Build adoption
0.9%
Observed builds
2 / 216

Data coverage

Verified seasons, official changes, and observed build samples.

First observed
S0
Sources
6
  1. S14Current
    snapshot3 changes2/216 builds
  2. S13
    snapshot22/145 builds
  3. S11
    2 changes
  4. S3
    1 changes
  5. S2
    1 changes
  6. S0
    snapshot
Updated

Build Usage

Representative S14 builds. Open the rankings for the complete result set.

2/216
Open build rankings

Items frequently observed in the same builds.

Build adoption and version activity

Share of collected builds that use Melted Heart of Selig. Sample sizes are shown for every season.

2 seasons
Current adoption
0.9%
Current sample
2 / 216
Observed change
-14.3 pp
Official events
7
Collected build adoption trendCollection coverage differs by season. This is an observed site sample, not a global usage rate.19%9.5%0%15.2%S1322/1450.9%S142/216Official version event trackS2S3S11S14

Collection coverage differs by season. This is an observed site sample, not a global usage rate.

Collected build adoption trend
SeasonUsed buildsCollected buildsRate
S1422160.9%
S132214515.2%

Patch History

Only verified changes with a traceable source are included.

7
  1. SEASONS14
    1. Guaranteed Affix 1: Primary Core Stat Guaranteed Affix 2: Resource Generation

    2. Fixed an issue where Barbarian's could become effectively invulnerable when using Melted Heart of Selig and building around it in a certain way.

    3. Iconic Mythics such as Melted Heart of Selig or Ring of the Starless have become "must-have" in many endgame builds, making other Uniques or Legendary Aspects unable to compete for these slots. The combination of powerful Aspects with a predetermined set of strong Affixes on Iconic Mythics was difficult to beat for many builds; indeed, some builds were created around these items in mind.

  2. SEASONS11
    1. Primary resource generation reduced to 50%. Previous (PTR): Each point in your Primary Stat increases your Primary Resource by 3% but you have 75% reduced life. Any damage you would take is dealt to your Primary Resource before your life. If you have not taken damage in 6 seconds, your Resource regenerates to full over 3 seconds. Now: Damage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. Your Primary Resource is doubled but Maximum Life is reduced by 75%. Developer’s Note: To reduce the number of required caps in the game, we adjusted this effect. This now grants less Primary Resource, but should provide roughly as much durability as before.

    2. Melted Heart of Selig changed the following 2 attributes.

      Unique Power
      BeforeGain 60 Maximum Resource. When taking damage, 75% is Drained as 2 Resource for every 1% of Maximum Life you would have lost.AfterDamage is dealt to your Primary Resource before Life and damage taken this way is drastically reduced. Your Primary Resource is doubled but Maximum Life is reduced by 75%. Each point in your Primary Stat increases your Primary Resource by 3%[+] but you have 75% reduced life. Any damage you would take is dealt to your Primary Resource before your life. If you have not taken damage in 6 seconds, your Resource regenerates to full over 3 seconds.
      Resource Generation
      Before15%After50% 100%
  3. SEASONS3
    1. All Stats increased to 2x normal value. Core Skill Damage changed to Movement Speed. Damage While Healthy increased to 3x normal value. Unique Power Changed

  4. SEASONS2
    1. Fixed an issue where the resource draining effect from Melted Heart of Selig could cause performance issues in PvP.