
"Rumor has it he lost them in a game of Skull & Anchor, but the boss is a devil with the dice. I think he wanted to give the poor sod something to keep him warm without wounding his pride." - Elstir
Enable browser notifications to stay updated on new seasons and critical loot filter changes without checking manually.
Note: Android & desktop browsers support direct subscription. iOS users must first "Add to Home Screen" via Safari.

"Rumor has it he lost them in a game of Skull & Anchor, but the boss is a devil with the dice. I think he wanted to give the poor sod something to keep him warm without wounding his pride." - Elstir
The current snapshot, acquisition route, and observed build coverage at a glance.
It also drops anywhere in the world; the bosses below are target drops with a higher chance.
Representative S15 builds. Open the rankings for the complete result set.
Share of collected builds that use Scoundrel's Leathers. Sample sizes are shown for every season.
Collection coverage differs by season. This is an observed site sample, not a global usage rate.
| Season | Used builds | Collected builds | Rate |
|---|---|---|---|
| S15 | 3 | 203 | 1.5% |
| S14 | 1 | 254 | 0.4% |
| S13 | 1 | 145 | 0.7% |
Only verified changes with a traceable source are included.
Guaranteed Affix 1: Primary Core Stat Guaranteed Affix 2: Skill Ranks to Trap Skills
Damage Reduction from Trapped Enemies affix replaced with Dexterity.
Inherent Affix no longer applies the Core Skill tag to Grenade Skills. New Affixes 16-25% Movement Speed. 21-35% Damage to Trapped Enemies.
Scoundrel's Leathers changed the following attribute.
Fixed an issue where Beastfall Boots would not empower Trap Skills when they were also Core Skills due to Scoundrel's Leathers.
Fixed an issue where the Damage Reduction against enemies affected by Trap Skills affix, granted by Scoundrel's Leathers, applied even when the enemy was not affected by a trap skill.
Fixed an issue where the Aftermath Passive was granting extra resource when triggering an additional Death Trap via Scoundrel's Leathers.
Fixed an issue where Scoundrel's Leathers did not properly treat all Trap and Grenade Skills as Core skills.
Fixed an issue where Scoundrel's Leathers did not properly grant bonus core skill damage.
Scoundrel's Leathers changed the following attribute.
Fixed an issue where Scoundrel's Leathers would properly function when a Core Skill hit a target that wasn't explicitly aimed at.
Scoundrel's Leathers (Rogue Unique Chest): While you have unlimited Energy from Inner Sight, your Core Skills have a 60-80% chance to spawn Caltrops, Poison Trap, or Death Trap.
Versioned sources used to verify this page.
Verified seasons, official changes, and observed build samples.
Season end date is an estimate until Blizzard confirms it.