Skyhunter

猎天者 · Rogue · Unique 弓. Current S14 data.

Skyhunter猎天者
Skyhunter
Unique · 弓
2,174 Damage Per Second[1,581 - 2,371] Damage per Hit,1.10 Attacks per Second (Fast)
+[4 - 6] to Rapid Fire
Every consecutive Cast of Rapid Fire increases the amount of arrows it fires by 2, up to 6. Rapid Fire deals [80 - 100]%[x] increased damage.

"Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night." - Fable of the Great Sky-Hunt

Current overview

The current snapshot, acquisition route, and observed build coverage at a glance.

Current season
S14
Quality
Unique
Class
Rogue
Slot
Build adoption
2.3%
Observed builds
5 / 216

Drop Sources

Current season target-drop relationships.

1
  • Lord ZirS14
Open Boss loot matrix

Data coverage

Verified seasons, official changes, and observed build samples.

First observed
S0
Sources
4
  1. S14Current
    snapshot2 changes5/216 builds
  2. S13
    snapshot4/145 builds
  3. S4
    2 changes
  4. S3
    1 changes
  5. S2
    1 changes
  6. S1
    1 changes
  7. S0
    snapshot
Updated

Build Usage

Representative S14 builds. Open the rankings for the complete result set.

5/216
Open build rankings

Items frequently observed in the same builds.

Build adoption and version activity

Share of collected builds that use Skyhunter. Sample sizes are shown for every season.

2 seasons
Current adoption
2.3%
Current sample
5 / 216
Observed change
-0.5 pp
Official events
7
Collected build adoption trendCollection coverage differs by season. This is an observed site sample, not a global usage rate.5%2.5%0%2.8%S134/1452.3%S145/216Official version event trackS1S2S3S4S14

Collection coverage differs by season. This is an observed site sample, not a global usage rate.

Collected build adoption trend
SeasonUsed buildsCollected buildsRate
S1452162.3%
S1341452.8%

Patch History

Only verified changes with a traceable source are included.

7
  1. SEASONS14
    1. Fixed an issue where Skyhunter would not properly increase the number of arrows from Rapid Fire while using an Imbuement.

    2. Guaranteed Affix 1: Weapon Damage Guaranteed Affix 2: Skill Ranks to Rapid Fire

  2. SEASONS4
    1. Skyhunter changed the following attribute.

      Damage bonus
      Before10-30%After20-40%
    2. Fixed an issue where Thorns damage could apply Skyhunter's Critical Strike Effect.

  3. SEASONS3
    1. Inherent affix changed from Damage to Distant Enemies to Critical Strike Damage. Critical Strike Damage affix value increased by ~100%. This does not apply to the inherent Critical Strike Damage Affix. Effect updated to reflect changes to the Precision Key Passive. Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20–30 energy, this can only happen once per cast.

  4. SEASONS2
    1. Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20-30 energy. This can only happen once per cast. New: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have the maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains 10-20% bonus Critical Strike Damage and you gain 5-10 Energy.

  5. SEASONS1
    1. Skyhunter changed the following attribute.

      Skyhunter's Energy gain
      Before15-25After20-30