Skyhunter

Skyhunter猎天者
Skyhunter
Unique · 弓
2,174 Damage Per Second[1,581 - 2,371] Damage per Hit,1.10 Attacks per Second (Fast)
+[4 - 6] to Rapid Fire
Every consecutive Cast of Rapid Fire increases the amount of arrows it fires by 2, up to 6. Rapid Fire deals [80 - 100]%[x] increased damage.

"Genai took up her bow and aimed at the sun itself. The light burned her eyes, but her arrow flew true. Wounded, the sun hid, and brought forth the first night." - Fable of the Great Sky-Hunt

On this page

Current overview

The current snapshot, acquisition route, and observed build coverage at a glance.

Current season
S15
Quality
Unique
Class
Rogue
Slot
弓
Build adoption
2.5%
Observed builds
5 / 203

Drop Sources

It also drops anywhere in the world; the bosses below are target drops with a higher chance.

Build Usage

Representative S15 builds. Open the rankings for the complete result set.

Open build tier list

Build adoption and version activity

Share of collected builds that use Skyhunter. Sample sizes are shown for every season.

Current adoption
2.5%
Current sample
5 / 203
Observed change
-0.3 pp
Official events
7
Collected build adoption trendCollection coverage differs by season. This is an observed site sample, not a global usage rate.5%2.5%0%2.8%S134/1452.0%S145/2542.5%S155/203Official version event trackS1S2S3S4S14

Collection coverage differs by season. This is an observed site sample, not a global usage rate.

Collected build adoption trend
SeasonUsed buildsCollected buildsRate
S1552032.5%
S1452542.0%
S1341452.8%

Patch History

Only verified changes with a traceable source are included.

  1. SEASONS14
    1. Fixed an issue where Skyhunter would not properly increase the number of arrows from Rapid Fire while using an Imbuement.

    2. Guaranteed Affix 1: Weapon Damage Guaranteed Affix 2: Skill Ranks to Rapid Fire

  2. SEASONS4
    1. Skyhunter changed the following attribute.

      Damage bonus
      Before10-30%After20-40%
    2. Fixed an issue where Thorns damage could apply Skyhunter's Critical Strike Effect.

  3. SEASONS3
    1. Inherent affix changed from Damage to Distant Enemies to Critical Strike Damage. Critical Strike Damage affix value increased by ~100%. This does not apply to the inherent Critical Strike Damage Affix. Effect updated to reflect changes to the Precision Key Passive. Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20–30 energy, this can only happen once per cast.

  4. SEASONS2
    1. Previous: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you had maximum stacks of the Precision Key Passive when you cast the Skill, gain 20-30 energy. This can only happen once per cast. New: The first direct damage you deal to an enemy is a guaranteed Critical Strike. If you have the maximum stacks of the Precision Key Passive when you cast a Core Skill, then that skill gains 10-20% bonus Critical Strike Damage and you gain 5-10 Energy.

  5. SEASONS1
    1. Skyhunter changed the following attribute.

      Skyhunter's Energy gain
      Before15-25After20-30

Data sources

Versioned sources used to verify this page.

Data coverage

Verified seasons, official changes, and observed build samples.

First observed
S0
Sources
4
  1. S15Current
    snapshot5/203 builds
  2. S14
    snapshot2 changes5/254 builds
  3. S13
    snapshot4/145 builds
  4. S4
    2 changes
  5. S3
    1 changes
  6. S2
    1 changes
  7. S1
    1 changes
  8. S0
    snapshot
Updated

S15 Blue Posts

Site update log

Season status

Current season
S15 Hell's Legacy
Estimated window
Next season
S16Date not announced

Season end date is an estimate until Blizzard confirms it.