暴雪预计在10月15日更新补丁,更新后将解决。
炼狱魔潮(罗盘)
- 宝箱将不再消失和重新出现。
- 材料宝箱只能使用一次。
- 搬以太刷强化石无了。
- 金币宝箱只能使用一次。
幽暗之城
修复玩家可以在队友接受投票前丢弃贡品,从而在不消耗贡品的情况下增强库拉斯特地下城的奖励。
- 在17号的2.0.3版本会提升游戏里掉落贡品票的概率,同时象征性提升幽暗之城玩法中所有贡品的关底掉落。
同时暴雪宣布在本周10月17日将更新2.0.3,包含大量的游戏BUG修复,以下我只选比较重要的写出来,各位有网络条件可以去看原文。
- 修复灵巫无限闪避流派BD(飞雷神)卡闪避动画的问题,之后会完整播完闪避动画,此调整会影响天鹰专精的输出间隔;
- 修复击败莉莉丝回响不给精美电花的问题,已击败过的玩家在2.0.3更新后登录就会补发;
- 加快赛季玩法界域行者的移动速度和提升刷怪密度;
- 神话暗金属性词缀调整:
- 末日使者 所有属性从 114 增加至 160。
- 破碎的誓言 生命值从444增加至1,200。
- 祖父 生命值从662增加到1800。 所有属性从 150 增加至 220。
- 虚假死亡之衣 生命值从222增加至800。 所有属性从 111 增加至 160。
- 涅塞科姆,绝望先驱 生命值从464增加到1200。
- 谐角之冠 生命值从465增加至800。
- 安达利尔的仪容 所有属性从77增加到110。
- 修复瓦尔申屏障打不破的BUG
以下是各职业的BUG修复和调整:
Barbarian 野蛮
- Fixed an issue where Mighty Throw Pulse size tempered affixes did not display in the character stats panel.
修复了 Mighty Throw Pulse 大小回火词缀未显示在角色统计面板中的问题。
Druid 德鲁伊
- Fixed an issue where active Ravens would persist indefinitely after unequipping Stormcrow's Aspect.
修复了在解除 Stormcrow 的 Aspect 后,活跃的 Raven 会无限期持续的问题。 - Fixed an issue where Stormcrow's Aspect did not mark Ravens as a nature skill.
修复了 Stormcrow 的 Aspect 没有将 Ravens 标记为自然技能的问题。 - Fixed an issue where automatic casts from Nature's Fury would count as a Rune Offering.
修复了自然之怒的自动施法会算作符文祭品的问题。 - Fixed an issue where bonus casts from Nature's Fury did not get properly marked as Werewolf or Werebear skills when using Tempest Roar or Vasily's Prayer Unique items.
修复了在使用暴风吼或瓦西里祈祷传奇物品时,自然之怒的额外施法没有被正确标记为狼人或熊人技能的问题。 - Fixed an issue where the 4th Shred attack from the Aspect of the Agile wolf did not dash into enemies as intended.
修复了敏捷狼星相的第 4 次 Shred 攻击没有按预期冲向敌人的问题。 - Fixed an issue where Chance for Storm Strike to Hit Twice affix on the Greatstaff of the Crone could not be a Greater Affix.
修复了 Storm Strike to Hit Twice 的几率在 Greatstaff of the Crone 上的词缀不能是 Greater Affix 的问题。 - Fixed an issue where Fierce Maul did not stack with Maul Size affixes.
修复了 Fierce Maul 不与 Maul Size 词缀叠加的问题。 - Fixed an issue where Perfect Storm Key Passive was not working.
修复了 Perfect Storm Key Passive 不起作用的问题。 - Fixed an issue where only the first instance of Druids Raven active attack was doing Lightning Damage while the Stormcrow's affix is equipped.
修复了在装备暴鸦词缀时,只有德鲁伊乌鸦主动攻击的第一个实例造成闪电伤害的问题。
Necromancer 巫师
- Fixed an issue where the Shademist Aspect would occasionally not deal damage from a Minion if it was equipped after that Minion was summoned.
修复了在召唤召唤仆从后装备暗影师星相时偶尔不会造成仆从伤害的问题。 - Fixed an issue where changing an upgrade for the Golem before entering a new area could prevent future Golems from spawning.
修复了在进入新区域之前更改石巨人升级可能会阻止未来石巨人生成的问题。 - Fixed an issue where Black River's Corpse Skill Ranks affix did not increase as a Greater Affix or through Masterworking.
修复了黑河的尸体技能等级词缀不会作为大词缀或通过大师工作增加的问题。 - Fixed an issue where additional Bone Storms spawned by Lidless Wall would cause an active Bone Storm with increased duration from the Aspect of Osseous gale to not do damage.
修复了由无盖墙生成的额外骨风暴会导致持续时间增加的骨灰风暴不会造成伤害的问题。
Rogue 流氓
- Fixed an issue where Preparation didn't reset Dance of Knives charges.
修复了 Preparation 不重置 Dance of Knives 充能的问题。
Sorcerer 巫师
- Fixed an issue where casting Familiar while using both the Elemental Constellation Aspect and Sidhe's Bindings would always cast a Fire Dagger, regardless of the expected element of Familiar.
修复了在同时使用元素星座星相和 Sidhe 的束缚时施放 Familiar 时总是会施放火焰匕首的问题,无论 Familiar 的预期元素如何。 - Fixed an issue where the tempering affix for increasing Familiar duration did not function properly.
修复了用于增加熟悉持续时间的 tempering 词缀无法正常工作的问题。 - Fixed an issue where casting Familiar while Unstable Currents was active couldn't trigger any additional spell casts.
修复了在 Unstable Currents 激活时施放 Familiar 无法触发任何额外法术施放的问题。 - Fixed an issue where stacks of Enlightenment weren't consistently being granted.
修复了无法始终授予 Enlightenment 堆栈的问题。 - Fixed an issue where Free Duration effects—such as from tempering—did not function correctly.
修复了 Free Duration 效果(例如来自回火的效果)无法正常工作的问题。 - Fixed an issue where the Tempering affix for Chance for Lightning Spear to deal double damage wouldn’t function.
修复了 Lightning Spear 的几率造成双倍伤害的 Tempering 词缀不起作用的问题。 - Fixed an issue where Chance for Teleport to Deal Double Damage affix was not working.
修复了 Chance for Teleport to T造成双倍伤害词缀不起作用的问题。 - Fixed an issue where the Aspect of Tenuous agility effect didn't function while in town.
修复了 Aspect of Tenuous 敏捷效果在城镇中不起作用的问题。 - Fixed an issue where the Aspect of Exhilaration could allow the player to evade without a cooldown.
修复了兴奋之星可能允许玩家在没有冷却时间的情况下闪避的问题。 - Fixed an issue where the Charged Flash aspect did not apply the full benefits of the Enhanced Charged Bolts upgrade.
修复了充能闪光外观无法应用增强型充能闪电升级的全部好处的问题。 - Fixed an issue where the Energy Focus passive would not generate barrier up to the maximum cap.
修复了能量集中被动不会产生最大上限的屏障的问题。 - Fixed an issue where companions—such as quest followers or Mercenaries—could trigger Enchantment effects.
修复了同伴(例如任务追随者或雇佣兵)可能触发附魔效果的问题。 - Fixed a bug where a line would appear while in certain content when using Ball Lightning.
修复了在使用 Ball Lightning 时在某些内容中会出现线条的错误。 - Fixed an issue where Deep Freeze would cause much of the screen to turn white when cast in the Field of Giants area.
修复了 Deep Freeze 冰点在巨人原野区域施放时会导致大部分屏幕变白的问题。
Spiritborn 灵裔
- Fixed an issue where the unique power of Jacinth Shell did not interact properly with skills that use charges.
修复了 Jacinth Shell 的独特能力无法与使用充能技能正确交互的问题。 - Fixed an issue where the Acceleration passive would cause the Attacks Reduce Evade's Cooldown affix to not function.
修复了加速被动会导致 Attacks Reduce Evade 的 Cooldown 词缀不起作用的问题。 - Fixed an issue where Acceleration could be consumed by non-damaging abilities.
修复了加速可能被非伤害技能消耗的问题。 - Fixed an issue where the affix for Soar granting Barrier did not increase as a Greater Affix or through Masterworking.
修复了翱翔赋予屏障的词缀不会作为大词缀或通过大师工作增加的问题。 - Fixed an issue where the Scorn of the Earth Unique boots did not grant the correct amount of bonus damage to Soar.
修复了 Scorn of the Earth Unique 靴子无法为 Soar 提供正确数量额外伤害的问题。 - Fixed an issue where stacks of Supremacy could be granted from automatic casts of Ultimate abilities, such as from the Yom Rune.
修复了可以从终极技能的自动施放中获得层数至高无上的问题,例如赎罪日符文。 - Fixed an issue where Shard of Verathiel could drop for Spiritborn characters.
修复了 Spiritborn 角色的 Shard of Verathiel 可能会掉落的问题。 - Fixed an issue where Rod of Kepeleke would make Payback have no cooldown when the Poised Upgrade was not selected.
修复了当未选择准备升级时,Kepeleke 之杖会使 Payback 没有冷却时间的问题。 - Fixed an issue where Spiritborn Unique Items could not drop from Flayer Ambushes.
修复了 Spiritborn Unique Items 无法从 Flayer 伏击中掉落的问题。 - Fixed an issue where Spiritborn could cancel the Evade animation mid-evade.
修复了 Spiritborn 可以在闪避中取消闪避动画的问题。
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